Fractured Reality - Simon Max Bannister
The process is always more rewarding than the result. Engaging with the art of creation on a constant basis gives one a very different view of the world, "paint" and "canvas" are open for interpretation, the boundaries of these elements need to be constantly redefined. With my experience I have learnt the benefit of limitation. Time and materials available create the "rules"which I must work with to realize a vision of the finished result. Too many options can be overwhelming and dilute the message inherent in the works emotion.
With the work demonstrated below, I have extended the concept of natural materials and used broken shards of tile from a pile of building rubble to represent the eternal tension of creation and destruction. The skull icon brings us closer to realizing our own mortality and the lifespan of that which we create. The degeneration of our environment a mirror of our compulsive need for development.
Simon Max Bannister, Fractured Reality, 3m x 3m,
Earth and broken Tiles, 2011
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